Ursus

The Ursus was designed from the ground up as a defensive unit to guard the inner sphere borders and garrisons. The engine is underrated for its 50 ton chassis, but its designers sacrificed speed for armor and weaponry. There’s no great need for speed because it’s not expected to go anywhere fast. With its grisly appearance, other mechs run from it. Not the other way around. This is BattleTech wiki’s description of the Ursus:
The Ursus is Khan Bjorn Jorgensson’s ideal fusion

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Raijin Mech

Raijin Mech Background
The Raijin mech arose from the ashes of one of the largest mech battles in history, the Battle of Tukayyid, where several dozen armies from the various Clans fought with the forces of ComStar for over twenty-one days in order to gain access to Terra. Although outnumbered, ComStar was able to claim victory. This victory saved Terra, but its price was enormous because many of ComStar’s front line mechs were destroyed. Instead of replenishing its forces with familiar mechs,

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Raijin

The Raijin arose from the ashes of one of the largest mech battles in history, the Battle of Tukayyid, where several dozen armies from the various Clans fought with the forces of ComStar for over twenty-one days in order to gain access to Terra. Although outnumbered, ComStar was able to claim victory. This victory saved Terra, but its price was enormous because many of ComStar’s front line mechs were destroyed. Instead of replenishing its forces with familiar mechs, ComStar’s leaders opted to

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Locust

A single locust by itself barely counts as nuisance. It can be crushed with two fingers. But, as any farmer in the Midwestern U.S. can attest, a swarm of locusts can only mean trouble. The grasshopper-like bugs can wreak massive destruction in a short period of time, stripping an entire field of crops within hours. The tiny locusts, when operating within a swarm, are nearly unstoppable. There is very little defense against them.

For this reason, the Locust from the Battletech

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Champion Mech

Champion Mech Background
The Champion mech was introduced in 2602 to Star League forces. It is a heavy mech (60 tons) designed to be fast and maneuverable, with an array of weaponry to give it good combat flexibility. The Champion was intended to fulfill an unusual role for a heavy mech–reconnaissance. It has minimal armor (8 tons), is over-sized, and its weaponry is puny enough to be outclassed by most medium mechs. It does have one advantage in that it is fast for a heavy mech with a top

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Striker Light Tank

Striker Light Tank Background
The Striker looks exactly like what it is—a cheap, mass produced missile platform. It is fielded by Inner Sphere armies. Although it is classified in the Battletech world as a “light tank,” I have a hard time considering anything without tracks to be a tank. The Striker was designed without tracks for a reason—wheels are cheaper to produce, install, and maintain. This is true. Tracked vehicles have their advantages, but require a lot of specialized

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Striker

The Striker looks exactly like what it is—a cheap, mass produced missile platform. It is fielded by Inner Sphere armies. Although it is classified in the Battletech world as a “light tank,” I have a hard time considering anything without tracks to be a tank. It was designed without tracks for a reason—wheels are cheaper to produce and maintain. This is true. Tracked vehicles have their advantages, but require a lot of specialized equipment to fix if the tracks come undone. Most battle

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